* Ensure no unresolved types in the definition files
* Address feedback and general cleanup
* Move import from @constants/x to @constants where relevant
* Remove unneeded "import as"
* implement so that autocomplete will track the collapsable header
* add search screen
* move autocomplete to it's own view and add zindex to the view so it sits
atop the modifiers and results
* remove unused imports
* - remove console.log
- paddingTop is optional
* remove comments
* remove commented code
* - use a more reasonable zindex value. On more than in Nav Header
- use consts for autocomplete padding top
* remvoe search screen button
* - add dependencies
* - remove search button
* - not needed
* move autocomplete zindex to constant
* - move autocomplete directly below NavigationHeader
- adjust distance from search box
* - remove setXX from dependencies
- remove useMemo because only returning the component
* remove these changes. after placing autocomplete correcting in the
search component, this works as expected
* without this setting, ios has the issue where autocomplete is open,
transparent, and has height. The user cannot click any modifiers.
* - need usememot for autocomplete
- add isSearch to remote runSearch function as option to hit the search
for autocomplete API option
- Initial component needs handleTextChange callback to set the
cursorPosition correctly
* use ternary operator
* WIP
* Actions updated to fetch remote first, and local on error
* Groups fetch and save
* PR Feedback: prepare vs store and undefined fix
* Forgot to add file
* Group autocomplete -
* Styling fixes
* Loading indicator
* Displays group name and display name
* PR Feedback
* Cleans up styling
* Adds constraints to group searches
* Channel Team before current team
* PR Feedback; displayName > name, model observable
* PR Feedback; rename fetch + model observable
* PR Feedback: return {error}, spelling fix
* PR Feedback: Add forceLogoutIfNecessary to fetch calls
* Remove doubled up logout
* Display local results
* Fix queryPreferencesByCategoryAndName to observeWithColumns value
* Find channels (remote)
* ux feedback review
* dev review
* dev review 2
* Fetch deleted channels from other teams
* Add AppsForm and Interactive Dialogs
* Add the missing plumbing for Interactive Dialogs and minor fixes
* Remove widgets subfolder
* Fix paths
* Address feedback
* Address feedback
* i18n extract
* Only set the dialog if we are in the same server
* Freeze unfocused tabs
* Fix syntax_highlight when multiple code blocks present in the same post
* Move @components/channel_list to @screens/home/channels_list/categories_list
* Update app/screens/channel/channel.tsx
Co-authored-by: Avinash Lingaloo <avinashlng1080@gmail.com>
* Add support for Freeze on Android
* Fix render on tablets
Co-authored-by: Avinash Lingaloo <avinashlng1080@gmail.com>
* Fix search bar style
* MM-42983 Align mention badge on channel list item
* MM-42985 polish channel intro UI
* MM-42984 update fonts on 'Show' bottom sheet
* MM-42982 Increase tap area of back button on channel view
* Set StatusBar style based on theme sidebarBg
* Reconnect other WS after 20 seconds insted of 5
* Only fetch missing profiles for DM/GMs
* Database prepare records optimization
* Do not use fallbackUsername for storing GM/DM in the database
* fix filter for fetching missing dm/gm
* remove use of indexOf inside another loop
* remove use of includes inside another loop
* remove use of find inside another loop
* Add missing translations
* disable Flipper on iOS
* Remove Flipper code from AppDelegate
* feedback review
* trim DM display name to make sure is not empty
* fixing missing direct channels display name
* UI/UX feedback
* fix WS channel viewed and mark as unread
* Remove duplicate emojis from reaction bar
* wip checkin
* wip checkin because my system is messed up again
* correct the add user and remove user from channel functions. THe user and channel ids sometimes come from the broudcast field, not the data object
* remove old comments
* remove old comments
* remove old comments
* add back in unarchive handler. handleChannelUpdateEvent will also update the deleteAt value for a channel, but does not get called when unarchive from the channel view, only through the system console.
* nit remove empty line
* wip
* wip
* remove handleChannelConvertedEvent
* remove handleChannelDirectAddedEvent
* wip
* wip
* wip
* Fix websockets events
* Address feedback
* Ensure categories and some refactoring
* Self review fixes
* Fix category creation bug
* Address feedback and minor improvements
* Address feedback
* Fix lint
Co-authored-by: Daniel Espino García <larkox@gmail.com>
* Add performance and code improvements around post_list
* Fix test
* Move observers from utils to queries
* remove Flipper on iOS to fix CI build
* Fix observePermissionForChannel for DM/GM
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* copy directly from v1. will get working and then convert class to functional components
* screen showing up correctly. Need to convert lifestyle methods
* create channel button working
* save before refactor in prep for bringing in edit_channel functionality
* change function naming
* clean up lint
* clean up for PR review
* clean up for PR review
* remove hoardcoded styles
* add edit_channel screen
* add handlePatchChannel
* add custom useFormInput hook. use edit screen for both create and edit screens. edit or create screen mode determined by channel prop passed in as a channel or null
* rename edit_channel to create_or_edit_channel
* displayname, header, and purpose are now an object with value and onChange props, created from the useFormInput hook. Now only need to pass this new FormInput Prop to the edit_channel_info component and deconstruct there to get the onChange and value
* fix some lint errors
* fix some lint errors
* remove empty line
* pass intl into utils validate functions because they are not Hooks. add validation for displayName including translations.
* Move useFormInput hook to its own hooks file and import
* simplify
* remove editing prop. Was used to determine if the right button was enabled. It was always true for edit_channel screen and always false for create channel screen. The enableRightButton prop call back is was also used for the same reason.
* remove channeUrl editing references. This was not implemented on v1
* pass editing prop back into component and add back logic. When editing one field must change. when creating, just need to check that name is provided
* lint fixes
* fix typing issue for channel types
* scrolling ref should be fixed. Linting should pass now
* Linting should pass now
* require id field in partial Channel. fixes tsc
* remove everything related to renaming the channel URL. This has never been requred for mobile
* manage state with useReducer so that all actions/state in one location. This also removes the number of onXXX functions and reduces the number of functions in the component
* reorganize code. useEffects are at top. Move type and interfaces outside of function component
* Fix lint
* nit: invert if statement checking a negative
* use cneterChannelColor. in figma this is center channel text, but I verified theme color by comparing to SSO login text color
* Simple snapshot tests as a start
* Add more tests
* update snapshot
* add snapshot tests. Add tests for button enabling and disabling
* simplify test with destructuring.
* PR feedback. formatting changes. get user and teamid from one call
* remove FormInput hook and use value/setvalue convention for controlled components
* no need to setChannelDisplayName after creating/updating channel
* Just pass the setXXX function. Don't need to create as separate callback
* modify floatingTextInput component to allow placeholder text
* remove InteractionManager. PR nits
* mv EditChannelComponent into create_or_edit screen. Rename component from EditChannelInfo to ChannelInfoForm
* correct import path
* add IntlShape Type to function input. Wrap screen with withServerDatabase, not withIntl
* remove state setting function calls from inside the reducer. move close function outside of the component. remove setRightButton and rightButton and place rightbutton in initial appState
* move editing const after useX oneliners and before useCallback, useEffect, and useReducers
* rightButton
- useMemo to memoize an object with dependencies
- move out of the appState
emitCanSaveChannel
- wrap with useCallback
onCreateChannel
- wrap with useCallback
onUpdateChannel
- wrap with useCallback
useEffect Navigation
- use the callbacks as dependencies in stead of the depencies of those
callbacks.
* wrap all formatted message with useMemo()
wrap all onXXXChangeText with useCallback and add deps
move all oneliner derived constants directly after useState useMemo
* remove useMemo from formatted text
* switchToCHannel is still not working. failing at
const channel: ChannelModel = await member.channel.fetch();
* use prepareMyChannelsForTeam to update db tables for new channel
* add placeholder text color
* Attach open edit channel screen to `Set Header` button in channel intro view
port SectionItem from V1 and us to add a Switch for setting private/public channel
hook up the plus icon in the channel list header to create a channel (temporary fix to allow debugging)
add new queryChannelsInfoById and queryCurrentChannelInfo query functions
update text for create screen text inputs
* Fix styles and fix actions
* Add autocomplete, fix patch, and address design feedback
* Address feedback
* Add margin between icon and label on Make Private
* Address feedback
* Address feedback
* Address feedback and fix channel list not updating when the channel gets created
* Address feedback and directly add the channel to the default category
* Render at-mentions as Members if no channelId is set
* Display autocomplete on iOS
Co-authored-by: Jason Frerich <jason.frerich@mattermost.com>
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Extract common observers to queries
* Separate also queries and more agressive refactoring
* Use query to avoid throws from findAndObserve
* Fix minor error
* Address feedback
* Address feedback
* Address feedback
* Fix model types
* Address feedback
* Add User Mention to autocomplete
* Minor fixes
* Fix at_mention (you) alignment
* Add missing translation strings
* Make it more parallel to channel mentions
* Fix bot tag
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* edit screen - in progress
* edit screen - in progress
* edit post screen - post input - in progress
* edit post screen - post input - in progress
* edit post screen - post input - in progress
* edit post screen - post input - in progress
* edit post screen - post error component - in progress
* edit post screen - post error component - in progress
* edit post screen -emitEditing - in progress
* edit post screen - in progress
* edit post screen - in progress
* edit post screen - in progress
* able to edit post
* edit post screen - in progress
* edit post screen - in progress
* edit post screen - in progress
* edit post screen - in progress
* updated errorLine
* corrections
* edit post screen - in progress
* edit post screen - in progress
* edit post screen - in progress
* properly closes modal on tablets
* starts with Save button set to false
* refactored onTextSelectionChange
* added useTheme to ErrorTextComponent
* passing canEdit and hasFilesAttached
* passing canEdit and hasFilesAttached
* fix API call
* change canEdit to canDelete
* nearly there
* displays alert
* maxPostSize
* autocomplete - fixing layout
* autocomplete - fixing layout
* autocomplete - work in progress
* autocomplete - work in progress
* clean up delete
* fixing autocomplete
* code fix
* added server error message
* update i18n
* removed comment
* code fix
* fix bug on empty post message
* post input top corrections
* post draft limit
* code corrections as per review
* removed theme from useEffect
* update edit_post - delete call
* refactor PostInputRef to EditPostInputRef
* autocomplete position fix and feedback addressed
* Navigation title & subtitle fonts / navigation button builder
* ux feedback
* delay focus of edit input by 20 frames
* properly dismiss the PostOptions screen
this comes from the fix for the BottomSheet screen
* using device info to check for physical keyboard
* autocomplete with keyboard closed
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Add channel autocomplete
* Fix autocomplete position and shadow effect
* Fix feedback issues
* Fix autocomplete on iOS and piggyback removal of section borders
* Fixes the channel autocomplete showing up after completion
* Address feedback
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>