* update dependencies
* eslint fixes
* Upgrade to RN 67
* update other deps
* Update to RN 0.67.2
* fix Android build (mmkv)
* Fix crash when root message is deleted from the thread screen
* Fix gif emoji playing at high speed on iOS ProMotion capable devices
* Some extra work on voice channels interface
* Fixing some TODOs
* Improving styling of call in channel
* Improve calls monitoring
* Replacing some of the fontawesome icons with the compass ones
* Improving the layout
* Migrating to webrtc2 for unified plan
* Add screen on and off behavior
* Adding incall manager plugin
* Moving everything into the products/calls folder
* Make products modules routes relatives
* Make products modules routes @mmproducts
* Removing initiator parameter
* Removing trickle parameter
* Simplifying code
* Removing underscore from private variables
* Removing underscore from private things
* More simplifications
* More simplifications
* More simplifications
* Changing sha sum for mmjstool
* Fixing typo
* Migrating simple-peer to typescript
* Migrating simple-peer to typescript
* Improving the size of the screen share
* Adding feature flag to disable the calls feature in mobile
* Fixing some tests
* Removing obsolte tests
* Added call ended support for the post messages
* Fixing some warnings in the tests
* Adding JoinCall tests
* Adding CallMessage tests
* Adding CurrentCall unit tests
* Adding CallAvatar unit tests
* Adding FloatingCallContainer unit tests
* Adding StartCall unit tests
* Adding EnableDisableCalls unit tests
* Adding CallDuration tests
* Improving CallDuration tests
* Adding CallScreen unit tests
* Adding CallOtherActions screen tests
* Fixing some dark theme styles
* Fixing tests
* More robustness around connecting/disconnecting
* Adding FormattedRelativeTime tests
* Adding tests for ChannelItem
* Adding tests for ChannelInfo
* Adding selectors tests
* Adding reducers unit tests
* Adding actions tests
* Removing most of the TODOs
* Removing another TODO
* Updating tests snapshots
* Removing the last TODO
* Fixed a small problem on pressing while a call is ongoing
* Remove all the inlined functions
* Replacing usage of isLandscape selector with useWindowDimensions
* Removed unnecesary makeStyleSheetFromTheme
* Removing unneded properties from call_duration
* Fixing possible null channels return from getChannel selector
* Moving other inlined functions to its own constant
* Simplifiying enable/disable calls component
* Improving the behavior when you are in the call of the current channel
* Adding missing translation strings
* Simplified a bit the EnableDisableCalls component
* Moving other inlined functions to its own constant
* Updating snapshots
* Improving usage of makeStyleSheetFromTheme
* Moving data reformating from the rest client to the redux action
* Adding calls to the blocklist to the redux-persist
* Fixing tests
* Updating snapshots
* Update file icon name to the last compass icons version
* Fix loading state
* Only show the call connected if the websocket gets connected
* Taking into consideration the indicator bar to position the calls new bars
* Making the MoreMessagesButton component aware of calls components
* Updating snapshots
* Fixing tests
* Updating snapshot
* Fixing different use cases for start call channel menu
* Fixing tests
* Ask for confirmation to start a call when you are already in another call
* Update app/products/calls/components/floating_call_container.tsx
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Memoizing userIds in join call
* Applying suggestion around combine the blocklist for calls with the one for typing
* Adding explicit types to the rest client
* Removing unneeded permission
* Making updateIntervalInSeconds prop optional in FormattedRelativeTime
* Making updateIntervalInSeconds prop optional in CallDuration
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Upgrade to rn 0.66.0
* Add keys to re-render post list and channel list
* Finish dep updates and rn to 0.66.1
* upgrade more dependencies
* Fix select_server tests
* reworking splash screen for new brand modifying layout
* removed background_splash file and reworked launch_screen file instead
* simplified to reduce number of changed files
* updated release launch screen as well
* reworked to simplify changes
* removed iOS splash background image not being used for this PR
* added support for dark mode
* tweak to splash background to center better
* update fastlane
* Replace iOS Splash Screen release assets
* Replace Android Splash Screen release assets
* Replace iOS release LaunchScreen.storyboard
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>