220 lines
7.3 KiB
C#
220 lines
7.3 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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namespace Compat.Runtime.Serialization
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{
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internal class ObjectToIdCache
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{
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internal int m_currentCount;
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internal int[] m_ids;
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internal object[] m_objs;
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private bool[] m_isWrapped;
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public ObjectToIdCache()
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{
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m_currentCount = 1;
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m_ids = new int[GetPrime(1)];
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m_objs = new object[m_ids.Length];
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m_isWrapped = new bool[m_ids.Length];
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}
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public int GetId(object obj, ref bool newId)
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{
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int position = FindElement(obj, out bool isEmpty, out bool isWrapped);
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if (!isEmpty)
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{
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newId = false;
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return m_ids[position];
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}
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if (!newId)
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{
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return -1;
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}
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int id = m_currentCount++;
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m_objs[position] = obj;
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m_ids[position] = id;
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m_isWrapped[position] = isWrapped;
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if (m_currentCount >= (m_objs.Length - 1))
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{
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Rehash();
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}
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return id;
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}
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// (oldObjId, oldObj-id, newObj-newObjId) => (oldObj-oldObjId, newObj-id, newObjId )
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public int ReassignId(int oldObjId, object oldObj, object newObj)
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{
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int position = FindElement(oldObj, out bool isEmpty, out bool isWrapped);
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if (isEmpty)
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{
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return 0;
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}
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int id = m_ids[position];
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if (oldObjId > 0)
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{
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m_ids[position] = oldObjId;
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}
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else
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{
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RemoveAt(position);
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}
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position = FindElement(newObj, out isEmpty, out isWrapped);
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int newObjId = 0;
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if (!isEmpty)
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{
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newObjId = m_ids[position];
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}
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m_objs[position] = newObj;
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m_ids[position] = id;
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m_isWrapped[position] = isWrapped;
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return newObjId;
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}
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private int FindElement(object obj, out bool isEmpty, out bool isWrapped)
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{
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isWrapped = false;
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int position = ComputeStartPosition(obj);
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for (int i = position; i != (position - 1); i++)
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{
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if (m_objs[i] == null)
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{
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isEmpty = true;
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return i;
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}
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if (m_objs[i] == obj)
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{
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isEmpty = false;
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return i;
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}
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if (i == (m_objs.Length - 1))
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{
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isWrapped = true;
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i = -1;
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}
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}
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// m_obj must ALWAYS have atleast one slot empty (null).
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Fx.Assert("Object table overflow");
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throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(XmlObjectSerializer.CreateSerializationException(SR.ObjectTableOverflow));
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}
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private void RemoveAt(int position)
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{
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int cacheSize = m_objs.Length;
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int lastVacantPosition = position;
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for (int next = (position == cacheSize - 1) ? 0 : position + 1; next != position; next++)
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{
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if (m_objs[next] == null)
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{
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m_objs[lastVacantPosition] = null;
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m_ids[lastVacantPosition] = 0;
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m_isWrapped[lastVacantPosition] = false;
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return;
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}
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int nextStartPosition = ComputeStartPosition(m_objs[next]);
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// If we wrapped while placing an object, then it must be that the start position wasn't wrapped to begin with
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bool isNextStartPositionWrapped = next < position && !m_isWrapped[next];
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bool isLastVacantPositionWrapped = lastVacantPosition < position;
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// We want to avoid moving objects in the cache if the next bucket position is wrapped, but the last vacant position isn't
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// and we want to make sure to move objects in the cache when the last vacant position is wrapped but the next bucket position isn't
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if ((nextStartPosition <= lastVacantPosition && !(isNextStartPositionWrapped && !isLastVacantPositionWrapped)) ||
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(isLastVacantPositionWrapped && !isNextStartPositionWrapped))
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{
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m_objs[lastVacantPosition] = m_objs[next];
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m_ids[lastVacantPosition] = m_ids[next];
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// A wrapped object might become unwrapped if it moves from the front of the array to the end of the array
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m_isWrapped[lastVacantPosition] = m_isWrapped[next] && next > lastVacantPosition;
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lastVacantPosition = next;
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}
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if (next == (cacheSize - 1))
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{
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next = -1;
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}
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}
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// m_obj must ALWAYS have atleast one slot empty (null).
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Fx.Assert("Object table overflow");
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throw DiagnosticUtility.ExceptionUtility.ThrowHelperError(XmlObjectSerializer.CreateSerializationException(SR.ObjectTableOverflow));
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}
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private int ComputeStartPosition(object o)
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{
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return (RuntimeHelpers.GetHashCode(o) & 0x7FFFFFFF) % m_objs.Length;
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}
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private void Rehash()
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{
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int size = GetPrime(m_objs.Length * 2);
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int[] oldIds = m_ids;
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object[] oldObjs = m_objs;
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m_ids = new int[size];
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m_objs = new object[size];
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m_isWrapped = new bool[size];
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for (int j = 0; j < oldObjs.Length; j++)
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{
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object obj = oldObjs[j];
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if (obj != null)
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{
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int position = FindElement(obj, out bool found, out bool isWrapped);
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m_objs[position] = obj;
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m_ids[position] = oldIds[j];
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m_isWrapped[position] = isWrapped;
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}
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}
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}
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private static int GetPrime(int min)
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{
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for (int i = 0; i < primes.Length; i++)
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{
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int prime = primes[i];
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if (prime >= min)
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{
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return prime;
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}
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}
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//outside of our predefined table.
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//compute the hard way.
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for (int i = (min | 1); i < int.MaxValue; i += 2)
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{
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if (IsPrime(i))
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{
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return i;
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}
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}
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return min;
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}
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private static bool IsPrime(int candidate)
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{
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if ((candidate & 1) != 0)
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{
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int limit = (int)Math.Sqrt(candidate);
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for (int divisor = 3; divisor <= limit; divisor += 2)
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{
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if ((candidate % divisor) == 0)
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{
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return false;
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}
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}
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return true;
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}
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return (candidate == 2);
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}
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internal static readonly int[] primes =
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{
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3, 7, 17, 37, 89, 197, 431, 919, 1931, 4049, 8419, 17519, 36353,
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75431, 156437, 324449, 672827, 1395263, 2893249, 5999471,
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};
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}
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}
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